Gerry.Feldman at compaq.com
Thu Feb 10 14:42:20 EST 2000
That is standard X windows behavior. It is in pixels normally based on the
top left corner of the object. The screen in a cartesian coordinate system
with the origin on the top left corner of your screen where x increases
from 0 to n as you go left to right, and y from 0 to n as you go top to
bottom. Nearly all windowing systems are based on the the cartesian
cordinate system, but some define different origins. If I remember
correctly, the Atari ST, which used GEM used two different coordinate
systems depending on whether you were using GEM directly or whether
you were using CGI (which Digital Research had acquired). Also note
that when giving x coordinates, in some applications you can specify
them in lines and columns. Refer to the X11 man pages. (man X).
On 10 Feb 00, at 13:51, Kevin M. Gleason wrote:
> When moving windows around on the Gnome desktop it looks like the
> windows move in pixels (numbers within parenthesis) but in what unit of
> measure do the windows resize?
> I increased the size of one window to 254 x 327 (in 800x600 and 16 bit
> resolution). I'm trying to teach this to my college students and Art
> Linkletter was right when he said, "Kids ask the darnest questions".
> Kevin M. Gleason
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