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Ok, I just got Soldier of Fortune up and running on my VoodooIII card with XFree86 3.something (whatever comes with RH6.2). Here's what I get: If I try to run in 640x480 mode, I get a zillion horizontal garbage lines on the screen. Loki suggests that it might be a refresh problem, and that I should "tweak my modelines". 800x600 mode - screen is much better, but still slightly garbled, such as seeing some of the text characters not appear properly. 1024x768 - game plays properly, with no garbage. However, when I try to exit the screen I get a couple of big blue and white diagonal stripes across my screen, as if it failed to refresh itself back into my normal X operating mode. I still have control, and can execute programs like test3dfx (which does it's thing, but brings me back to the stripey screen). I have to ctrl-alt-backspace to reset X and get a login prompt again. I normally run X in 1024x768 mode. The 3 modes described are in my XF86Config file, and I can get at them all by ctrl-alt- +/- through them during normal X operation. Anybody got any help for me? I'm willing to try "tweaking my modelines" if I knew what that meant! I don't want to blow anything up. Or if there's something I have to do to get 1024x768 mode to exit properly. I should mention that this is a really old monitor, relatively speaking -- call it 5 years. Thanks! Duane - Subcription/unsubscription/info requests: send e-mail with "subscribe", "unsubscribe", or "info" on the first line of the message body to discuss-request at blu.org (Subject line is ignored).
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