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I'm going to do something I hate. You've asked, "How do I do X", I'm going to tell you not to do X. Sending packets larger than the MTU is almost never a good idea. (I hedge... I wanted to say it's never a good idea.) Suppose your single UDP packet is 15,000 bytes. That's about 10 datagrams. So, if there's a 1% loss rate, you've now got (roughly) a 10% chance of losing one of the datagrams. And if you do, you have to retransmit all of them. (Your application isn't going to get the fragments that do arrive.) So I guess it only makes sense if the data you are sending is both time-sensitive (so you don't intend to retransmit anyway), and not useful in pieces (so you don't care that you've wasted 9 datagrams of useful work). But even if that's true, are you really saving yourself enough work to worry about? It sounds like you have needs that might break the 64k mark, so you're going to have to reassemble at the application layer anyway. With that all said, if you were only asking b/c you were curious, sorry. (Also, if you're only intending this on a LAN with a huge MTU, double sorry.) jj
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