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Jerry Feldman wrote: > neither. I'm looking for a way that I can mock up the behavior of a > screen, but in a more stand-alone context. If it is tied to designing a > web interface, qt or gtk, that would be fine. That is what I mentioned > Bricklin's Demo. > > The problem I have is trying to do something in the product I'm working > with where there is very limited documentation. for instance, to have a > pulldown menu, I define an enumeration in the C++ class. I then assign > a type value to it as well as a property value. There is a text based > config file that ties both the property and type values to attributes > recognized by the product. My .so can access the current value of the > enumeration, but it cannot control it. What I want to do is to describe > graphically what I want to do. If I were designing a web application, a > qt (or KDE), or GTK application, or even a basic X application, I would > have a set of widgets that I could operate with or extend. I guess I > could do it with. But, I could describe what I want in basic text. With > a Bricklin-style program, I can communicate with the person who is > designing the specs who really does not know our product that well by > saying "is this what you would like to see?", and the development > group, in how can I get FOO to do something like this.
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