nvidia

Richard Pieri richard.pieri-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org
Sun May 17 12:41:28 EDT 2009


On May 17, 2009, at 11:45 AM, Laura Conrad wrote:
> I wasn't expecting the graphics card to fix the thrashing, just to
> mabe make redraw during the thrashing a little less agonizing.  Is my
> picture of what graphics cards with memory on them do completely
> wrong?  If so, why do people pay money for graphics cards with memory
> on them?


VRAM (video memory) has two primary functions: frame buffer and  
texture cache.  The frame buffer is what you see on the screen.  The  
texture cache is used to cache textures for 3D models.  Larger texture  
cache means less time spent hitting disk to load textures.  You're not  
loading textures so more VRAM won't help.

--Rich P.






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