nvidia
Richard Pieri
richard.pieri-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org
Sun May 17 12:41:28 EDT 2009
On May 17, 2009, at 11:45 AM, Laura Conrad wrote:
> I wasn't expecting the graphics card to fix the thrashing, just to
> mabe make redraw during the thrashing a little less agonizing. Is my
> picture of what graphics cards with memory on them do completely
> wrong? If so, why do people pay money for graphics cards with memory
> on them?
VRAM (video memory) has two primary functions: frame buffer and
texture cache. The frame buffer is what you see on the screen. The
texture cache is used to cache textures for 3D models. Larger texture
cache means less time spent hitting disk to load textures. You're not
loading textures so more VRAM won't help.
--Rich P.
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