[Discuss] Ouya and XBMC
Tom Metro
tmetro+blu at gmail.com
Wed Aug 8 01:08:23 EDT 2012
Heard about Ouya?
http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console/posts/283033
It's a Kickstarter (crowd) funded project to build an Android-based
gaming console. (They raised $7.5M from 56,000 backers, well exceeding a
goal of about $1M. Clearly lots of market demand.)
The described product didn't have much appeal to me personally, but it
sounded like a great media player platform. Apparently lots of other
people had the same idea.
http://xbmc.org/natethomas/2012/08/07/xbmc-and-ouya-oh-yeah/
Maybe it was inevitable. Maybe it was because of the hundreds, if not
thousands, of demands on Twitter, in blogs, on Facebook, in Reddit,
and in Kickstarter comments. Maybe it's because many of Team Ouya
support XBMC, and nearly a third of Team XBMC members are Ouya
backers.
Regardless, we are delighted to announce that XBMC will be working
with Ouya to ensure that XBMC works well on the Ouya platform.
I don't see what GPU or video decoding hardware it has, but this $100
box with a quad-core CPU and 1 GB of RAM has a better chance supporting
future codecs than many of the current set-top-boxes that depend
entirely on proprietary video acceleration hardware and drivers.
On the down side they don't expect to have these available until March,
which means more likely closer to a year from now, and those specs will
be lagging behind by then.
-Tom
--
Tom Metro
Venture Logic, Newton, MA, USA
"Enterprise solutions through open source."
Professional Profile: http://tmetro.venturelogic.com/
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