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I was actually thinking of a non VM farm - Windows on each node, with the necessary apps installed as appropriate. Scott On Fri, Oct 9, 2009 at 7:37 PM, Richard Pieri <richard.pieri-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org> wrote: > On Oct 9, 2009, at 6:39 PM, Scott Ehrlich wrote: >> I received at least one email suggesting a Windows-based rendering >> farm - likely to consist of a few rack systems all running 64-bit >> Windows. I read an article on Tomshardware which gave some decent >> insight. What can list participants offer on this concept? > > Virtualization is a nifty thing, and like every nifty thing it gets > misused :). Don't use it for your render farm. Render farms are a > lot like Beowulf clusters (and are sometimes set up *as* Beowulfs). > They take big tasks and break them down into smaller pieces. More > nodes = more pieces = faster render times. Virtualization is not a > win in this environment because your host limits the number of > concurrent VMs. Virtualization is not a win because you want to be > able to swap out a failed node as quickly as possible -- and that is > neither easy nor fast if you have a hardware fault on the physical host. > > --Rich P. > > _______________________________________________ > Discuss mailing list > Discuss-mNDKBlG2WHs at public.gmane.org > http://lists.blu.org/mailman/listinfo/discuss >
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