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Perhaps I'm missing something, but doesn't GAIM use AOL's protocol? I send an AOL signoff message with it everytime I use it. http://gaim.sourceforge.net/ On Friday 10 January 2003 08:49 pm, David Kramer wrote: > On Friday 10 January 2003 05:31 pm, Derek Martin wrote: > > -----BEGIN PGP SIGNED MESSAGE----- > > Hash: SHA1 > > > > > > This is form of man-in-the-middle attack, and will look great on your > > > > hacking credentials. > > > > > > ... And would almost certainly be a DMCA violation, if you care about > > > that sort of thing. > > > > I really don't think so. Here, we're not trying to circumvent an > > authentication mechanism; instead we're trying to impose /additional/ > > means of blocking access. I'm not accutely familiar with the language > > of the DMCA, but I don't recall any language that prohibits such > > additional barriers to access. > > It has nothing to do with blocking the port and everything to do with > reverse engineering AOL's prototol. I'm not talking about the shutting > down of the connection but the sending of the sign-off message to his > friends, which would require proprietary knowledge of their protocol/ > > > And I seriously doubt that, being > > implemented in someone's home, for purposes of monitoring their > > children, it would ever go to court even if there were... > > I never said it would. Only that it was a violation. Sorry, I forgot to > put a smiley face after it. -- .david David Lapointe I used to be an idealist, but I got mugged by reality
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